User contributions
From Toosigma
(Latest | Earliest) View (newer 50) (older 50) (20 | 50 | 100 | 250 | 500)
- 17:58, 4 January 2012 (hist) (diff) m User:DrunkenEwok (→Characters) (top)
- 23:32, 24 December 2011 (hist) (diff) N Ria T'iercel (New page: ==Concept Pitch== She's a [http://tvtropes.org/pmwiki/pmwiki.php/Main/DarkActionGirl Dark Action Girl] - one part spy, infiltrator, master of disguise, thief, investigator, and sometime bo...) (top)
- 22:49, 24 December 2011 (hist) (diff) m Whispers of Madness - Star Wars
- 14:45, 23 October 2011 (hist) (diff) N Dream House (New page: My best friend Josh and I have been bouncing ideas about Dream Houses - and the possibility of setting up a joint compound/commune for our friends/family. ==Basic Design Goals== * Energy ...) (top)
- 14:07, 23 October 2011 (hist) (diff) m User:DrunkenEwok
- 02:47, 2 October 2011 (hist) (diff) m Whispers of Madness - Star Wars (minor formatting tweaks)
- 02:10, 2 October 2011 (hist) (diff) N SWFate-The Force (New page: ==Force Sensitivity== At the cost of one refresh, a character can choose to be Force Sensitive. Being Force Sensitive gives you access to the following basic Force Powers: * Search Your Fe...) (top)
- 23:17, 1 October 2011 (hist) (diff) Star Wars - Fate and the Force (top)
- 22:48, 1 October 2011 (hist) (diff) SWFate-Skills (top)
- 22:25, 1 October 2011 (hist) (diff) N SWFate-Survival (New page: This is the skill of outdoorsmen. It covers hunting, trapping, tracking, building fires, and lots of other wilderness skills that a civilized man has no use for. Characters with a high Sur...) (top)
- 22:19, 1 October 2011 (hist) (diff) N SWFate-Stealth (New page: This is the ability to remain unseen and unheard. Directly opposed by Alertness or Investigation, this ability covers everything from skulking in the shadows to hiding under the bed. Chara...) (top)
- 22:14, 1 October 2011 (hist) (diff) N SWFate-Sleight of Hand (New page: The hand can certainly be quicker than the eye. This skill covers fine, dexterous activities like stage magic, pickpocketing, and replacing an idol with a bag of sand without tripping a tr...) (top)
- 22:11, 1 October 2011 (hist) (diff) N SWFate-Science (New page: Not just science, but “Science!” Science holds the promise of revealing all the world’s secrets to mankind. This skill represents a broad knowledge of entific method, and includes th...) (top)
- 22:02, 1 October 2011 (hist) (diff) N SWFate-Resources (New page: Usually Resources is simply a measure of available wealth, but the specific form this takes, from a secret family silver mine to a well invested portfolio, can vary from character to chara...) (top)
- 21:49, 1 October 2011 (hist) (diff) N SWFate-Resolve (New page: Resolve is a measure of a character’s self-mastery, as expressed through things like courage and willpower. It’s an indicator of coolness under fire and also represents the drive not t...) (top)
- 21:42, 1 October 2011 (hist) (diff) N SWFate-Rapport (New page: The flipside of Intimidation, this is the ability to talk with people in a friendly fashion and make a good impression, and perhaps convince them to see one’s side of things. Any time a ...) (top)
- 21:29, 1 October 2011 (hist) (diff) N SWFate-Pilot (New page: Perhaps even more exciting than the automobile is the airplane. The Great War brought numerous advances in aviation into the world, and the pilot is still a dashing, heroic figure. With th...) (top)
- 21:22, 1 October 2011 (hist) (diff) N SWFate-Might (New page: This is a measure of pure physical power, be it raw strength or simply the knowledge of how to use the strength one has. For lifting, moving and breaking things, Might is the skill of choi...) (top)
- 21:18, 1 October 2011 (hist) (diff) N SWFate-Leadership (New page: Leadership is a multi-faceted skill. A good leader knows how to direct and inspire people, but he also understands how to run an organization. As such, the Leadership skill covers acts of ...) (top)
- 21:12, 1 October 2011 (hist) (diff) N SWFate-Investigation (New page: Investigation is the ability to look for things and, hopefully, find them. This is the skill used when the character is actively looking for something, such as searching a crime scene or t...) (top)
- 21:07, 1 October 2011 (hist) (diff) SWFate-Intimidation (top)
- 21:05, 1 October 2011 (hist) (diff) N SWFate-Intimidation (New page: There are more graceful social skills for convincing people to do what a character wants, but those skills tend not to have the pure efficiency of communicating that failing to comply may ...)
- 21:00, 1 October 2011 (hist) (diff) N SWFate-Guns (New page: Sometimes characters just need to shoot things. Thankfully, there’s a skill for that. With a gun, characters can shoot up to two zones away – three if it’s a rifle (borders may or ma...) (top)
- 20:52, 1 October 2011 (hist) (diff) N SWFate-Gambling (New page: Some games are pure luck, but a good gambler doesn’t play those. Gambling is the knowledge of how to gamble and moreover, how to win when gambling. It also includes knowledge of secondar...) (top)
- 20:47, 1 October 2011 (hist) (diff) N SWFate-Fists (New page: This is the ability to hold one’s own in a fistfight, with no weapons available but one’s two mitts and a load of attitude! With specialized training, this may include the practice of ...) (top)
- 20:38, 1 October 2011 (hist) (diff) N SWFate-Engineering (New page: Engineering is the understanding of how machinery works, both for purposes of building it and taking it apart. While it is complimented by an understanding of Science, Engineering can just...) (top)
- 20:32, 1 October 2011 (hist) (diff) N SWFate-Endurance (New page: Endurance is the ability to keep performing physical activity despite fatigue or injury. It’s a measure of the body’s resistance to shock and effort. In addition to fatigue, Endurance ...) (top)
- 20:23, 1 October 2011 (hist) (diff) N SWFate-Empathy (New page: This is the ability to understand what other people are thinking and feeling. This can be handy if a character is trying to spot a liar or wants to tell someone what that person wants to h...) (top)
- 20:16, 1 October 2011 (hist) (diff) N SWFate-Drive (New page: Drive is the ability to operate a motorcar, one of the greatest inventions of recent memory. Mister Ford has put these all over the roads of America, and the first folks truly comfortable ...) (top)
- 00:39, 29 September 2011 (hist) (diff) m Main Page (cleanup)
- 03:41, 15 September 2011 (hist) (diff) m SWFate-Skills
- 03:41, 15 September 2011 (hist) (diff) N SWFate-Deceit (New page: Deceit is the ability to lie, simple as that. Be it through word or deed, it’s the ability to convey falsehoods convincingly. Characters with high Deceit include grifters, spies, and pol...) (top)
- 03:26, 15 September 2011 (hist) (diff) N SWFate-Contacts (New page: Contacting is the ability to find things out from people. A character may know a guy, who knows a guy, or maybe he just knows the right questions to ask. Whatever his methods, he know hows...) (top)
- 03:17, 15 September 2011 (hist) (diff) N SWFate-Burglary (New page: The ability to overcome security systems, from alarms to locks, falls under the auspices of this skill. This also includes knowledge of those systems and the ability to assess them. Charac...) (top)
- 03:10, 15 September 2011 (hist) (diff) N SWFate-Athletics (New page: This measures the character’s general physical capability, excepting raw power, which is a function of Might. Athletics covers running, jumping, climbing, and other broadly physical acti...) (top)
- 03:00, 15 September 2011 (hist) (diff) N SWFate-Art (New page: Art measures the character’s overall artistic ability, covering the gamut of endeavors, from painting to dance to music. This includes knowledge, composition, and performance. Characters...) (top)
- 02:51, 15 September 2011 (hist) (diff) N SWFate-Alertness (New page: Alertness is a measure of the character’s regular, passive level of awareness. Specifically, it is the perception skill to notice things the character is not looking for. In an exchange ...) (top)
- 02:40, 15 September 2011 (hist) (diff) N SWFate-Academics (New page: Academics is a knowledge skill. It measures the character’s “book learning”. Any knowledge that would not explicitly fall under Science, Mysteries, or Art falls under this skill (tho...) (top)
- 02:22, 15 September 2011 (hist) (diff) N SWFate-Skills (New page: This chapter is focused on getting an idea of what each skill does and why someone might want a particular one for a character. This means that the information offered here is player-focus...)
- 02:06, 15 September 2011 (hist) (diff) N Star Wars - Fate and the Force (New page: This is an attempt to adapt the Fate 3.0 rules for the Star Wars universe. Acknowledgements * SWFate-The Basics * SWFate-Character Creation * SWFate-Skills * [[SWFate-The For...)
- 02:04, 15 September 2011 (hist) (diff) Main Page
- 01:53, 15 September 2011 (hist) (diff) N SWFate-The Basics (New page: ==Things You Should Have== You’ll need a few supplies along with these rules to play the game. Here’s a list of mandatory items, as well as some recommended ones. You’ll need: * Four...) (top)
- 08:38, 12 August 2010 (hist) (diff) m Main Page
- 17:21, 11 August 2010 (hist) (diff) N Magic Missile (New page: Details Description A bolt of mystic energy strikes the target unerringly. Category:Wizard SpellsCategory:Level 1 Wizard SpellsCategory:Evocation)
- 17:20, 11 August 2010 (hist) (diff) N D&D2E Players Handbook (New page: ==Wizard Spells== ===Level 1=== * Magic Missile ===Level 2=== * Stinking Cloud ===Level 3=== * Fireball ==Cleric Spells== ===Level 1=== * Bless ==Magic Items==) (top)
- 17:18, 11 August 2010 (hist) (diff) N Second Edition D&D Magic Compendium (New page: This is an attempt to collate Second Edition D&D Spells and Magic Items into a Compendium. ==Categories== * Wizard Spells * [[:Category:Cleric Spells|Cleric Sp...) (top)
- 17:14, 11 August 2010 (hist) (diff) m Main Page
- 17:12, 11 August 2010 (hist) (diff) m Main Page
- 18:30, 7 May 2010 (hist) (diff) Dawn of Worlds Experiment (top)
- 18:28, 7 May 2010 (hist) (diff) N Image:Dawn of Worlds.jpg (v2) (top)
(Latest | Earliest) View (newer 50) (older 50) (20 | 50 | 100 | 250 | 500)

