Magic Weapons Table
From Toosigma
Weapon Type (D6)
Subtable A (1-2)
D20
Roll__Weapon
1 Arrow (4d6)
2 Arrow (3d6)
3 Arrow (2d6)
4-5 Axe
6 Battle axe
7 Bolt (2d10)
8 Bolt (2d6)
9 Bullet, Sling (3d4)
10-12 Dagger
13 Dart (3d4)
14 Flail
15 Javelin (1d2)
16 Knife
17 Lance
18-19 Mace
20 Special (roll on Table 110)
Subtable B (3-6)
D20
Roll__Weapon
1 Military Pick
2 Morning Star
3 Pole Arm
4-5 Scimitar
6-8 Spear
9-17 Sword
18 Trident
19 Warhammer
20 Special (roll on Table 110)
Attack Roll Adjustment
D20_________Sword___________XP__________Other__________XP
Roll _______Adj.____________Value_______Wpn Adj._______Value
1-2__________-1_____________—_____________-1___________—
3-10_________+1_____________400___________+1___________500
11-14________+2_____________800___________+1___________500
15-17________+3_____________1,400_________+2___________1,000
18-19________+4_____________2,000_________+2___________1,000
20___________+5_____________3,000_________+3___________2,000
Special Weapons (D10)
Subtable A (1-3)
D20
Roll Item XP Value
1 Arrow of Direction 2,500
2 Arrow of Slaying 250
3 Axe +2, Throwing 750
4 Axe of Hurling *
5-6 Bow +1 500
7 Crossbow of Accuracy, +3 2,000
8 Crossbow of Distance 1,500
9 Crossbow of Speed 1,500
10-11 Dagger +1, +2 vs. Tiny or Small creatures 300
12-13 Dagger +2, +3 vs. larger than man-sized 300
14 Dagger +2, Longtooth 300
15 Dagger of Throwing *
16 Dagger of Venom 350
17 Dart of Homing 450
18 Hammer +3, Dwarven Thrower 1,500
19 Hammer of Thunderbolts 2,500
20 DM's Choice —
- See item description
Subtable B (4-6)
D20
Roll Item XP Value
1 Hornblade *
2 Javelin of Lightning 250
3 Javelin of Piercing 250
4-5 Knife, Buckle 150
6-7 Mace of Disruption 2,000
8 Net of Entrapment 1,000
9 Net of Snaring 1,000
10-11 Quarterstaff, Magical 500
12 Scimitar of Speed *
13-14 Sling of Seeking +2 700
16 Trident of Fish Command 500
17 Trident of Submission 1,500
18 Trident of Warning 1,000
19 Trident of Yearning —
20 DM's Choice —
- See item description
Subtable C (7-9)
D20
Roll Sword XP Value
1 Sun Blade 3,000
2-7 Sword +1, +2 vs. magic-using & enchanted creatures 600
8-10 Sword +1, +3 vs. lycanthropes & shape-changers 700
11-12 Sword +1, +3 vs. regenerating creatures 800
13 Sword +1, +4 vs. reptiles 800
14-15 Sword +1, Cursed —
16 Sword +1, Flame Tongue 900
17 Sword +1, Luck Blade 1,000
18 Sword +2, Dragon Slayer 900
19 Sword +2, Giant Slayer 900
20 DM's Choice —
Subtable D (10)
D20
Roll Swords XP Value
1 Sword +2, Nine Lives Stealer 1,600
2-3 Sword +3, Frost Brand 1,600
4 Sword +4, Defender 3,000
5 Sword +5, Defender 3,600
6 Sword +5, Holy Avenger 4,000
7-8 Sword -2, Cursed —
9 Sword of Dancing 4,400
10 Sword of Life Stealing 5,000
11 Sword of Sharpness 7,000
12 Sword of the Planes 2,000
13 Sword of Wounding 4,400
14-16 Sword, Cursed Berserking —
17-18 Sword, Short, Quickness (+2) 1,000
19 Sword, Vorpal Weapon 10,000
20 DM's Choice —

