Lord Tinvertin Thymos, Esquire
From Toosigma
| Name | Tinvertin |
|---|---|
| Player | Josh |
| Campaign | Nightfall |
| Race | Halfling |
| Class | Rogue |
Contents |
Session Logs
Background
Mechanics
Basics
- Str 11, Con 12, Dex 22, Int 10, Wis 8, Cha 17
- Defenses:
- AC 23 = 4 (1/2 level) + 6 (Dex) + 2 (Armor) + 1 (Enhancement)
- vs OA 29 = +4 (Cha: Artful Dodger) + 2 (Nimble Reaction)
- +2 - Lost in the Crowd (when adjacent to 2+ enemies larger than you)
- Fort 18 = 4 (1/2 level) + 1 (Con) + 2 (Enhancement)
- Ref 24 = 4 (1/2 level) + 6 (Dex) + 2 (Enhancement) + 2 (Rogue)
- Will 20 = 4 (1/2 level) + 4 (Cha) + 2 (Enhancement)
- AC 23 = 4 (1/2 level) + 6 (Dex) + 2 (Armor) + 1 (Enhancement)
- Passive Insight 14, Passive Perception 18, Initiative +12
- Trained Skills Acrobatics, Bluff, Perception, Stealth, Streetwise, Theivery
- Attack (Dex) +16 = +4 (1/2 level) + 6 (Dex) + 3 (Proficiency) + 2 (Enhancement) +1 (Rogue Weapon Talent)
- Combat Advantage +19 = +2 (Combat Advantage) + 1 (Nimble Blade)
- Damage (Dex) 1d4 + 9 = 1d4 (Weapon) +6 (Dex) + 1 (Two-Weapon Fighting) + 2 (Enhancement)
- Sneak Attack 2d8 + 4 = 2d8 (Backstabber) + 4 (Cha: Footpad's Friend)
Powers
- At-Will: Sly Flourish, Riposte Strike
- Encounter: Positioning Strike (1), Second Chance (Racial), Bait and Switch (3), Cloud of Steel (7)
- Daily: Blinding Barrage (1), Downward Spiral (5)
- Utility: Fleeting Ghost (At-Will 2), Chameleon (At-Will 6)
Feats
- Backstabber (1)
- Lost in the Crowd (2)
- Nimble Blade (4)
- Two Weapon Fighting (6)
- Martial Alacrity (8)
Gear
- Footpad's Friend Dagger +2
- Bloodcut Leather Armor +1
- Magic Dagger +2
- Elven Cloak +2
- Feyleaf Vambraces
- Potion of Healing x4
- Cloak of Montebank
Wish List
- Feytouched Leather Armor (Manual of the Planes)
- Pet Terasque

