From Toosigma
| Name
| Andrin Toromir
|
| Player
| Warren
|
| Campaign
| Ages of Eberron
|
| Race
| Gnome
|
| Class
| Artificer
|
Session Logs
Background
Mechanics
====== Created Using Wizards of the Coast D&D Character Builder ======
Andrin Toromir, level 2
Gnome, Artificer
Background: Aundair (City), Inquisitive, Cannith Tinker, Sharn (+2 to Arcana)
FINAL ABILITY SCORES
Str 8, Con 10, Dex 13, Int 18, Wis 14, Cha 16.
STARTING ABILITY SCORES
Str 8, Con 10, Dex 13, Int 16, Wis 14, Cha 14.
AC: 17 Fort: 12 Reflex: 15 Will: 15
HP: 27 Surges: 6 Surge Value: 6
TRAINED SKILLS
Arcana +14, Perception +8, Heal +8, Diplomacy +9, Thievery +7
UNTRAINED SKILLS
Acrobatics +2, Bluff +4, Dungeoneering +3, Endurance +1, History +5, Insight +3, Intimidate +4, Nature +3, Religion +5, Stealth +4, Streetwise +4, Athletics
FEATS
Artificer: Ritual Caster
Level 1: Alchemist
Level 2: Potent Restorables
Feat User Choice: Mark of Finding
POWERS
Artificer at-will 1: Magic Weapon
Artificer at-will 1: Thundering Armor
Healing Infusion: Healing Infusion: Resistive Formula
Artificer encounter 1: Spike Wire
Artificer daily 1: Obedient Servant
Artificer utility 2: Restorative Infusion
ITEMS
Ritual Book, Rod Implement, Dagger, Leather Armor, Alchemical Reagents (Arcana) (5), Inquisitive's Kit, Sling
RITUALS
Brew Potion, Disenchant Magic Item, Enchant Magic Item, Make Whole
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