Rejuvenate

Psychometabolism (Healing)

Level:Psion/Wilder 1
Display:Olfactory
Manifesting Time:1 standard action
Range:Touch
Area:Living creature touched
Duration:10 rounds
Saving Throw:Will negates (harmless)
Power Resistance:Yes (harmless)
Power Points:1

You boost the target's metabolism, making them better able to heal wounds quickly. The target gains the fast healing ability for the duration of the power. The subject heals 1 hit point per round until the power ends and is automatically stabilized if he or she begins dying from hit point loss during that time. The effects of this power do not stack with any other source of fast healing, only the highest level effect applies. Applying a second rejuvenate power of equal level extends the first power's duration by the full duration of the second power.

Augment:

For every power point spent to achieve either of these effects, the duration of the power increases by 1 round.